The title says it all... From creative writing, to music, games, and a lot in between, everything having to do with adventures and great stories is here!
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Friday, March 20, 2015
Solar Fields: Reflective Frequencies
https://www.youtube.com/watch?v=1hBvXu6uZGQ
Solar Frequencies always has a tendency to make me think about science fiction whether I want to or not. Trust me, if you're ever in a tight spot concerning writer's block on your sci-fi tale, give this a listen and it might just help you! (Also if you're just interested in chilling out, this is awesome for that too.)
Give it a listen!
Tip Series 1: Your First Story---Character Development
This is definitely well-overdue, but glad to get it out nonetheless.
To the characters!
So far, we've covered how to get ideas flowing as well as how to build a world for that story to take place in. Now it's time to bring in the characters that will inhabit said world! Our characters are the ones who really tell the story. You can't have a myth without the hero. You can't have a mystery without the culprit. You can't have a contemporary fiction at all without characters. They're the voice of the story, and show us as the readers how that story is going to be played out. They set the tone. They make us feel what we do. They help us relate to otherwise seemingly-impossible events. They are our characters.
Alright, let's get going!
This leads into the next point, which is what good and bad qualities do your characters possess? What are their strengths and what kinds of flaws do they have as individuals? A hero with a weakness is often more interesting than a purely good hero. This is because that character is relatable to the reader, and therefore the reader becomes more invested in that character. Do you want to create a hero who starts out as a pitiful coward? How about the concept of the antihero? A great example of this is Han Solo from Star Wars. Similarly, what kinds of good qualities might your villain possess? Perhaps they are motivated to fight for a cause they inherently believe is "good." More often than not, villains do what they do because they believe they are in the right. Dive into this concept as far as you can to really come up with quality characters. Some might not even fit into a "good" or "evil" slot and may have just as many bad traits as they do good. Characters in this gray area can be very interesting, but be sure to completely understand them yourself before you begin to write them because they can be complicated to work with and you want your readers to fully understand them as well.
Should you be throwing characters into a fairly-established and involved world you have already created, there are further points to consider so as to make your characters as interesting and believable as possible. You want to structure the questions to ask yourself similar to the previous questions, but in relation to the world and/or the general plot you have in mind. How does this character fit into the world I'm telling? Why would they be where they are? Why would they do what they do? What is this character's motivation according to this world? For example, is there a custom associated with where the character comes from that they don't agree with? One I can think of includes the possibility of a maiden being led to be sacrificed because of some "ill fate," but one of the other villagers doesn't think this to be right, and so helps her escape and they both run away. Further, how does this character tie into the plot and why? Are they brought along by accident, or do they take on the journey by their own doing? Going back to good ole J.R.R. Tolkien, the character, Bilbo Baggins in The Hobbit had both of these circumstances help him out his door and on the road to adventure; the wizard, Gandalf pushed him greatly to go on the adventure, but ultimately it was up to Bilbo. In the end, Bilbo chose to follow the wizard and the company of dwarves to the Lonely Mountain. Once you get into the "nitty-gritty" of your story ideas, you can begin to ask yourself more involved questions, such as, "What things according to the world and plot affect the character due to their personality?" To put this question into perspective, does your character have a certain fear or passion that gets in the way of the main goal? Returning to the example from The Hobbit, the dwarf leader, Thorin Oakenshield was greedy and did not want to give up his treasure near the end of the novel and was willing to wage war over it. Something of this caliber helps to give your story greater direction. Allowing your character's personalities to truly shine out allow you to have multiple roads with which you can choose from.
Place your characters down and watch them explore, grow, and interact! Your story depends on them, so make them as good as you can for the story you want to tell!
Good luck and happy creating!
Friday, February 27, 2015
Agalloch - The Mantle
Now, here's an album that has captured the heart of many. With a mixture of black metal and neofolk, Agalloch manage to capture landscapes and emotions through an entire spectrum of sound. Moving from marching, acoustic passages to triumphant, electric harmonies, The Mantle discusses the concepts of religion and heathenism while taking walks through snow-covered pagan woods. Regarded as one of their best albums, I highly recommend giving it a listen!
Thursday, February 26, 2015
Tip Series 1: Your First Story---World Building
These next several articles will be in no particular order, and you as a creative mind may start with whichever area works for you and the story you want to tell.
Friday, February 13, 2015
Disasterpeace - Rise of the Obsidian Interstellar
https://www.youtube.com/watch?v=IKssPvmHzgI&list=PLyRaqPJDiLMGszMDR2Dz0w351ZTkFLN7c
Tip Series 1: Your First Story---Ideas for Your First Story
This is going to be the first of a tutorial series on writing your own story. The series will be leaning more towards stories in written form, such as in novels or short stories, but the same concepts can be applied to other mediums as well. So grab your backpacks, swords, laser rifles, and anything else you need for your story, 'cause we're setting sail!
Tuesday, February 3, 2015
Moon Dream - Original Poem
Saturday, January 31, 2015
Metroid Story
http://youtu.be/pyFxoVYSSrI
(Link)
If you're looking for some awesome inspiration for a deep space sci-fi story, or even just some ideas on making good female lead characters, then look no further than the Metroid series!
The games are a grand experience while the story and lore are far more adult in nature if you look into them. It includes themes ranging from biological warfare to planetary annihilation and species extinction. Do yourself a favor and check it out!
Saturday, January 24, 2015
Shadow of the Colossus
(Link)
Here's something I could never hold back. Shadow of the Colossus is my favorite single game of all time. I could sing the praises of this game all day, but I'll give you the short version without spoilers...
Tip Series?
I'm thinking I'll be doing a short series relating to the creation of fantasy stories... Something like tips on world building, character creation/development, themes, or something along those lines.
I'll keep you posted!
Friday, January 23, 2015
Your World
ANYWAY
I'm curious as to if any of you have worlds you've worked on and would like to share! Did you ever spend weeks in your room creating the fantasy/sci-fi universe of your dreams? Did you make characters for it? What were some characteristics about your world and what made it special to you?
I'd love to hear what you've made!
The Ocean - Pelagial (Instrumental)
(Link)
This album doesn't necessarily tell a story, but adventure is all in the mind right? And that's where it comes in. A brilliant concept album surrounding the idea of going deeper into the sea. Now, there is a version of this with vocals, however this was how the album was originally meant to be released and I personally find a greater connection with it as an instrumental. Enjoy!